fix: correctly call force when sending particles

This commit is contained in:
granny
2025-02-02 21:19:31 -08:00
parent 16cfd04b6c
commit 4f481858a3
3 changed files with 3 additions and 3 deletions

View File

@@ -14,7 +14,7 @@
for (int i = 0; i < 8; i++) {
- level.addParticle(ParticleTypes.LARGE_SMOKE, x + Math.random(), y + Math.random(), z + Math.random(), 0.0, 0.0, 0.0);
+ ((net.minecraft.server.level.ServerLevel) level).sendParticlesSource(null, ParticleTypes.LARGE_SMOKE, false, true, x + Math.random(), y + Math.random(), z + Math.random(), 1, 0.0D, 0.0D, 0.0D, 0.0D); // Purpur - Add allow water in end world option
+ ((net.minecraft.server.level.ServerLevel) level).sendParticlesSource(null, ParticleTypes.LARGE_SMOKE, true, false, x + Math.random(), y + Math.random(), z + Math.random(), 1, 0.0D, 0.0D, 0.0D, 0.0D); // Purpur - Add allow water in end world option
}
return true;