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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@6bb9dc6b Normalize and trim spaces in Player#performCommand (#12892) PaperMC/Paper@840dd9e1 Fix dialog preconditions (#12895) PaperMC/Paper@9ccc51df Fix legacy pearls forgetting owner on disconnect (#12884) PaperMC/Paper@57c13137 Allow to change despawnInPeaceful (#12880) PaperMC/Paper@a5763618 Add WorldDifficultyChangeEvent (#12471) PaperMC/Paper@dbc367ba Keep non-container slots synced when in container view (#12881)
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@@ -16,7 +16,7 @@
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ServerLevel serverLevel = player.level();
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player.awardStat(Stats.LEAVE_GAME);
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// CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
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@@ -895,6 +_,20 @@
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@@ -893,6 +_,20 @@
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}
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}
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@@ -37,7 +37,7 @@
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public void broadcastAll(Packet<?> packet, ResourceKey<Level> dimension) {
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for (ServerPlayer serverPlayer : this.players) {
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if (serverPlayer.level().dimension() == dimension) {
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@@ -979,6 +_,7 @@
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@@ -977,6 +_,7 @@
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} else {
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b = (byte)(24 + permLevel);
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}
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@@ -45,7 +45,7 @@
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player.connection.send(new ClientboundEntityEventPacket(player, b));
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}
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@@ -991,7 +_,7 @@
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@@ -989,7 +_,7 @@
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// Paper start - whitelist verify event / login event
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public LoginResult canBypassFullServerLogin(final GameProfile profile, final LoginResult currentResult) {
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