more progress

This commit is contained in:
BillyGalbreath
2021-06-19 15:58:07 -05:00
parent f3e366449c
commit 526a0beb38
78 changed files with 628 additions and 674 deletions

View File

@@ -40,20 +40,24 @@ index 721767812c765ac70c66f5445950c39167f344de..3fd54f7d0f3372d83ccd135db44870fb
return 0;
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 92de2b4521ff5b462f7ff93c05a3f13d8e8c21f3..c29e6acfd2dce0b8483ac324a1720d2cdb38d109 100644
index 3485b925d113a2619601a696acded3a16f9985f5..a54fbb952a3334350453ee6df1e6954798f66876 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -146,6 +146,13 @@ public class PurpurWorldConfig {
}
}
@@ -141,6 +141,8 @@ public class PurpurWorldConfig {
public boolean idleTimeoutUpdateTabList = false;
public int playerSpawnInvulnerableTicks = 60;
public boolean playerInvulnerableWhileAcceptingResourcePack = false;
+ public String playerDeathExpDropEquation = "expLevel * 7";
+ public int playerDeathExpDropMax = 100;
+ private void playerDeathExpSettings() {
private void playerSettings() {
idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick);
idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities);
@@ -148,6 +150,8 @@ public class PurpurWorldConfig {
idleTimeoutUpdateTabList = getBoolean("gameplay-mechanics.player.idle-timeout.update-tab-list", idleTimeoutUpdateTabList);
playerSpawnInvulnerableTicks = getInt("gameplay-mechanics.player.spawn-invulnerable-ticks", playerSpawnInvulnerableTicks);
playerInvulnerableWhileAcceptingResourcePack = getBoolean("gameplay-mechanics.player.invulnerable-while-accepting-resource-pack", playerInvulnerableWhileAcceptingResourcePack);
+ playerDeathExpDropEquation = getString("gameplay-mechanics.player.exp-dropped-on-death.equation", playerDeathExpDropEquation);
+ playerDeathExpDropMax = getInt("gameplay-mechanics.player.exp-dropped-on-death.maximum", playerDeathExpDropMax);
+ }
+
public boolean idleTimeoutKick = true;
public boolean idleTimeoutTickNearbyEntities = true;
public boolean idleTimeoutCountAsSleeping = false;
}
public boolean silkTouchEnabled = false;