more progress

This commit is contained in:
BillyGalbreath
2021-06-19 15:58:07 -05:00
parent f3e366449c
commit 526a0beb38
78 changed files with 628 additions and 674 deletions

View File

@@ -29,18 +29,22 @@ index f4eb8ea592e259bca1b961bbbf3f99c9cb058640..c3aa354635d7e784726ec5086e652433
event.setCancelled(itemstack == null);
this.level.getCraftServer().getPluginManager().callEvent(event);
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 9d35930b8e5f27b0cf65b347dfb829a09965c607..337da14979d8f209d250d98df1247434d6610472 100644
index bb4a7534911b9718ec383f464ae2853a8efea2a2..f911e276e94016a4911e5685b3bb382f7e45f894 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -248,6 +248,11 @@ public class PurpurWorldConfig {
@@ -208,6 +208,7 @@ public class PurpurWorldConfig {
public String playerDeathExpDropEquation = "expLevel * 7";
public int playerDeathExpDropMax = 100;
public boolean teleportIfOutsideBorder = false;
+ public boolean totemOfUndyingWorksInInventory = false;
private void playerSettings() {
idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick);
idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities);
@@ -218,6 +219,7 @@ public class PurpurWorldConfig {
playerDeathExpDropEquation = getString("gameplay-mechanics.player.exp-dropped-on-death.equation", playerDeathExpDropEquation);
playerDeathExpDropMax = getInt("gameplay-mechanics.player.exp-dropped-on-death.maximum", playerDeathExpDropMax);
teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
+ totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
}
+ public boolean totemOfUndyingWorksInInventory = false;
+ private void totemOfUndyingWorksInInventory() {
+ totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
+ }
+
public boolean silkTouchEnabled = false;
public String silkTouchSpawnerName = "Spawner";
public List<String> silkTouchSpawnerLore = new ArrayList<>();