Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@cc0f25cb Apply more feature patches
PaperMC/Paper@e7b684ed fix
PaperMC/Paper@71ccae07 Revert "move block data/state impl"
PaperMC/Paper@7612b5d0 Add identifier comparator for Plugin tickets
PaperMC/Paper@35b466e3 Add support for getting data components from entities
PaperMC/Paper@9f50f858 patch
PaperMC/Paper@42623c4b no patch
This commit is contained in:
granny
2025-04-05 20:54:04 -07:00
parent b81ab42440
commit 54283ad076
28 changed files with 117 additions and 118 deletions

View File

@@ -9,7 +9,7 @@
private final RandomSequences randomSequences;
// CraftBukkit start
@@ -586,7 +_,24 @@
@@ -587,7 +_,24 @@
// CraftBukkit end
this.tickTime = tickTime;
this.server = server;
@@ -35,7 +35,7 @@
this.serverLevelData = serverLevelData;
ChunkGenerator chunkGenerator = levelStem.generator();
// CraftBukkit start
@@ -670,6 +_,7 @@
@@ -671,6 +_,7 @@
this.chunkDataController = new ca.spottedleaf.moonrise.patches.chunk_system.io.datacontroller.ChunkDataController((ServerLevel)(Object)this, this.chunkTaskScheduler);
// Paper end - rewrite chunk system
this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
@@ -43,7 +43,7 @@
}
// Paper start
@@ -716,7 +_,7 @@
@@ -717,7 +_,7 @@
}
int _int = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
@@ -52,7 +52,7 @@
// Paper start - create time skip event - move up calculations
final long newDayTime = this.levelData.getDayTime() + 24000L;
org.bukkit.event.world.TimeSkipEvent event = new org.bukkit.event.world.TimeSkipEvent(
@@ -835,6 +_,13 @@
@@ -836,6 +_,13 @@
this.serverLevelData.getScheduledEvents().tick(this.server, l);
Profiler.get().pop();
if (this.serverLevelData.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
@@ -66,7 +66,7 @@
this.setDayTime(this.levelData.getDayTime() + 1L);
}
}
@@ -842,7 +_,21 @@
@@ -843,7 +_,21 @@
public void setDayTime(long time) {
this.serverLevelData.setDayTime(time);
@@ -89,7 +89,7 @@
public void tickCustomSpawners(boolean spawnEnemies, boolean spawnFriendlies) {
for (CustomSpawner customSpawner : this.customSpawners) {
@@ -946,9 +_,17 @@
@@ -947,9 +_,17 @@
&& this.random.nextDouble() < currentDifficultyAt.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01) // Paper - Configurable spawn chances for skeleton horses
&& !this.getBlockState(blockPos.below()).is(Blocks.LIGHTNING_ROD);
if (flag) {
@@ -109,7 +109,7 @@
skeletonHorse.setAge(0);
skeletonHorse.setPos(blockPos.getX(), blockPos.getY(), blockPos.getZ());
this.addFreshEntity(skeletonHorse, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
@@ -1006,7 +_,7 @@
@@ -1007,7 +_,7 @@
pointOfInterestType -> pointOfInterestType.is(PoiTypes.LIGHTNING_ROD),
blockPos -> blockPos.getY() == this.getHeight(Heightmap.Types.WORLD_SURFACE, blockPos.getX(), blockPos.getZ()) - 1,
pos,
@@ -118,7 +118,7 @@
PoiManager.Occupancy.ANY
);
return optional.map(blockPos -> blockPos.above(1));
@@ -1055,8 +_,26 @@
@@ -1056,8 +_,26 @@
int _int = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
Component component;
if (this.sleepStatus.areEnoughSleeping(_int)) {
@@ -145,7 +145,7 @@
component = Component.translatable("sleep.players_sleeping", this.sleepStatus.amountSleeping(), this.sleepStatus.sleepersNeeded(_int));
}
@@ -1189,6 +_,7 @@
@@ -1190,6 +_,7 @@
@VisibleForTesting
public void resetWeatherCycle() {
// CraftBukkit start
@@ -153,7 +153,7 @@
this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
@@ -1196,6 +_,7 @@
@@ -1197,6 +_,7 @@
this.serverLevelData.setRainTime(0);
}
// CraftBukkit end
@@ -161,7 +161,7 @@
this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
// CraftBukkit start
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
@@ -2644,7 +_,7 @@
@@ -2674,7 +_,7 @@
// Spigot start
if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder && (!(entity instanceof ServerPlayer) || entity.getRemovalReason() != Entity.RemovalReason.KILLED)) { // SPIGOT-6876: closeInventory clears death message
// Paper start - Fix merchant inventory not closing on entity removal

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/server/level/ServerPlayer.java
+++ b/net/minecraft/server/level/ServerPlayer.java
@@ -422,6 +_,10 @@
@@ -428,6 +_,10 @@
public @Nullable com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper - PlayerNaturallySpawnCreaturesEvent
public @Nullable String clientBrandName = null; // Paper - Brand support
public @Nullable org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - Add API for quit reason; there are a lot of changes to do if we change all methods leading to the event
@@ -11,7 +11,7 @@
// Paper start - rewrite chunk system
private ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunkLoader.PlayerChunkLoaderData chunkLoader;
@@ -555,6 +_,10 @@
@@ -561,6 +_,10 @@
this.respawnConfig = compound.read("respawn", ServerPlayer.RespawnConfig.CODEC).orElse(null);
this.spawnExtraParticlesOnFall = compound.getBooleanOr("spawn_extra_particles_on_fall", false);
this.raidOmenPosition = compound.read("raid_omen_position", BlockPos.CODEC).orElse(null);
@@ -22,7 +22,7 @@
}
@Override
@@ -572,6 +_,9 @@
@@ -578,6 +_,9 @@
compound.storeNullable("raid_omen_position", BlockPos.CODEC, this.raidOmenPosition);
this.saveEnderPearls(compound);
this.getBukkitEntity().setExtraData(compound); // CraftBukkit
@@ -32,7 +32,7 @@
}
private void saveParentVehicle(CompoundTag tag) {
@@ -1054,6 +_,7 @@
@@ -1060,6 +_,7 @@
)
);
Team team = this.getTeam();
@@ -40,7 +40,7 @@
if (team == null || team.getDeathMessageVisibility() == Team.Visibility.ALWAYS) {
this.server.getPlayerList().broadcastSystemMessage(deathMessage, false);
} else if (team.getDeathMessageVisibility() == Team.Visibility.HIDE_FOR_OTHER_TEAMS) {
@@ -1160,6 +_,13 @@
@@ -1166,6 +_,13 @@
if (this.isInvulnerableTo(level, damageSource)) {
return false;
} else {
@@ -54,7 +54,7 @@
Entity entity = damageSource.getEntity();
if (!( // Paper - split the if statement. If below statement is false, hurtServer would not have been evaluated. Return false.
!(entity instanceof Player player && !this.canHarmPlayer(player))
@@ -1390,6 +_,7 @@
@@ -1396,6 +_,7 @@
serverLevel.removePlayerImmediately(this, Entity.RemovalReason.CHANGED_DIMENSION);
this.unsetRemoved();
// CraftBukkit end
@@ -62,7 +62,7 @@
this.setServerLevel(level);
this.connection.internalTeleport(PositionMoveRotation.of(teleportTransition), teleportTransition.relatives()); // CraftBukkit - use internal teleport without event
this.connection.resetPosition();
@@ -1507,7 +_,7 @@
@@ -1513,7 +_,7 @@
new AABB(vec3.x() - 8.0, vec3.y() - 5.0, vec3.z() - 8.0, vec3.x() + 8.0, vec3.y() + 5.0, vec3.z() + 8.0),
monster -> monster.isPreventingPlayerRest(this.serverLevel(), this)
);
@@ -71,7 +71,7 @@
return Either.left(Player.BedSleepingProblem.NOT_SAFE);
}
}
@@ -1544,7 +_,19 @@
@@ -1550,7 +_,19 @@
CriteriaTriggers.SLEPT_IN_BED.trigger(this);
});
if (!this.serverLevel().canSleepThroughNights()) {
@@ -92,7 +92,7 @@
}
((ServerLevel)this.level()).updateSleepingPlayerList();
@@ -1636,6 +_,7 @@
@@ -1642,6 +_,7 @@
@Override
public void openTextEdit(SignBlockEntity signEntity, boolean isFrontText) {
@@ -100,7 +100,7 @@
this.connection.send(new ClientboundBlockUpdatePacket(this.level(), signEntity.getBlockPos()));
this.connection.send(new ClientboundOpenSignEditorPacket(signEntity.getBlockPos(), isFrontText));
}
@@ -1938,6 +_,26 @@
@@ -1944,6 +_,26 @@
this.lastSentExp = -1; // CraftBukkit - Added to reset
}
@@ -127,7 +127,7 @@
@Override
public void displayClientMessage(Component chatComponent, boolean actionBar) {
this.sendSystemMessage(chatComponent, actionBar);
@@ -2155,6 +_,20 @@
@@ -2161,6 +_,20 @@
);
}
@@ -148,7 +148,7 @@
public void sendSystemMessage(Component mesage) {
this.sendSystemMessage(mesage, false);
}
@@ -2293,7 +_,67 @@
@@ -2299,7 +_,67 @@
public void resetLastActionTime() {
this.lastActionTime = Util.getMillis();
@@ -217,7 +217,7 @@
public ServerStatsCounter getStats() {
return this.stats;
@@ -2921,4 +_,56 @@
@@ -2927,4 +_,56 @@
return (org.bukkit.craftbukkit.entity.CraftPlayer) super.getBukkitEntity();
}
// CraftBukkit end