Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@a5be178 Use correct toX/Y/Z in player move packet handling
This commit is contained in:
BillyGalbreath
2022-03-14 19:07:36 -05:00
parent eaff9b6719
commit 5850d9fb6a
13 changed files with 36 additions and 36 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Alternative Keepalive Handling
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index e755e0b0bb8191af917f4ec383d2aaf70775d508..893fdd70090b182f783529681edd5f35beeebad2 100644
index cd2b66289bd3bfa62460923ce00883209451903d..97de6385d09e561f24fd4b80aa53c61829aa4d59 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -227,6 +227,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -38,7 +38,7 @@ index e755e0b0bb8191af917f4ec383d2aaf70775d508..893fdd70090b182f783529681edd5f35
if (this.keepAlivePending) {
if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
@@ -3156,6 +3172,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -3165,6 +3181,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@Override
public void handleKeepAlive(ServerboundKeepAlivePacket packet) {