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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b63dc92e Restore currentTick counter increment as temp feature patch
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@@ -79,7 +79,7 @@
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// adjust ticksBehind so that it is not greater-than catchup
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if (ticksBehind > catchup) {
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@@ -1729,7 +_,7 @@
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@@ -1730,7 +_,7 @@
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long worldTime = level.getGameTime();
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final ClientboundSetTimePacket worldPacket = new ClientboundSetTimePacket(worldTime, dayTime, doDaylight);
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for (Player entityhuman : level.players()) {
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@@ -88,7 +88,7 @@
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continue;
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}
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ServerPlayer entityplayer = (ServerPlayer) entityhuman;
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@@ -1901,7 +_,7 @@
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@@ -1902,7 +_,7 @@
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@DontObfuscate
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public String getServerModName() {
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