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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@2a4aef3 Mark ChatRender#render as ApiStatus.Override PaperMC/Paper@f5b9e07 Add GameEvent tags (#6439) PaperMC/Paper@b173c3e Use access transformers for player profile API (#7468) PaperMC/Paper@286bd1b 1.18 misc performance dev branch (#7368) PaperMC/Paper@5bb4549 Fix entity armor not showing on death animation (#7355)
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@@ -5,7 +5,7 @@ Subject: [PATCH] LivingEntity safeFallDistance
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index e25bf8d2b00fab28aefc0587af5e05cb45c4e352..ea51a01e8c8da9c8275c74e3f1e7cf8ab458c687 100644
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index 8f8fc60f33176362c26aa0730e24e850929df618..456341b5ed16e72927a9fb8cb452de6369ed112e 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -250,6 +250,7 @@ public abstract class LivingEntity extends Entity {
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@@ -27,7 +27,7 @@ index e25bf8d2b00fab28aefc0587af5e05cb45c4e352..ea51a01e8c8da9c8275c74e3f1e7cf8a
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if (!landedState.isAir()) {
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double d1 = Math.min((double) (0.2F + f / 15.0F), 2.5D);
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@@ -1924,7 +1925,7 @@ public abstract class LivingEntity extends Entity {
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@@ -1933,7 +1934,7 @@ public abstract class LivingEntity extends Entity {
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MobEffectInstance mobeffect = this.getEffect(MobEffects.JUMP);
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float f2 = mobeffect == null ? 0.0F : (float) (mobeffect.getAmplifier() + 1);
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