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Create patch for decompile fixes
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@@ -0,0 +1,55 @@
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From f01e8363f2e512bca49c05ba2472b72e729e7b46 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Thu, 19 Dec 2019 16:59:46 -0600
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Subject: [PATCH] Add option for zombie villager transformation chance
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---
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src/main/java/net/minecraft/server/EntityZombie.java | 11 +++++++++--
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src/main/java/net/pl3x/purpur/PurpurWorldConfig.java | 2 ++
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2 files changed, 11 insertions(+), 2 deletions(-)
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diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
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index 1e60cc399b..8938dc50fe 100644
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--- a/src/main/java/net/minecraft/server/EntityZombie.java
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+++ b/src/main/java/net/minecraft/server/EntityZombie.java
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@@ -474,10 +474,17 @@ public class EntityZombie extends EntityMonster {
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@Override
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public void b(EntityLiving entityliving) {
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super.b(entityliving);
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- if ((this.world.getDifficulty() == EnumDifficulty.NORMAL || this.world.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
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- if (this.world.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
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+ // Purpur start
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+ if (entityliving instanceof EntityVillager) {
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+ double chance = world.purpurConfig.zombieVillagerTransformationChance;
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+ if (chance < 0) {
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+ if (world.getDifficulty() == EnumDifficulty.EASY || (world.getDifficulty() != EnumDifficulty.HARD && random.nextBoolean())) {
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+ return;
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+ }
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+ } else if (chance == 0 || random.nextDouble() > chance) {
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return;
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}
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+ // Purpur end
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EntityVillager entityvillager = (EntityVillager) entityliving;
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EntityZombieVillager entityzombievillager = (EntityZombieVillager) EntityTypes.ZOMBIE_VILLAGER.a(this.world);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 4c4f404a30..e79b4df1a7 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -864,11 +864,13 @@ public class PurpurWorldConfig {
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public boolean zombieRidableInWater = false;
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public boolean zombieRequireShiftToMount = true;
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public boolean zombieTargetTurtleEggs = true;
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+ public double zombieVillagerTransformationChance = -0.1D;
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private void zombieSettings() {
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zombieRidable = getBoolean("mobs.zombie.ridable", zombieRidable);
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zombieRidableInWater = getBoolean("mobs.zombie.ridable-in-water", zombieRidableInWater);
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zombieRequireShiftToMount = getBoolean("mobs.zombie.require-shift-to-mount", zombieRequireShiftToMount);
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zombieTargetTurtleEggs = getBoolean("mobs.zombie.target-turtle-eggs", zombieTargetTurtleEggs);
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+ zombieVillagerTransformationChance = getDouble("mobs.zombie.transform-to-villager-chance", zombieVillagerTransformationChance);
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}
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public boolean zombieHorseCanSwim = false;
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--
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2.24.0
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