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rebuild patches
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@@ -16,7 +16,7 @@ restoring it back to the entity just before the criterion triggers run and
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then finally clearing the equipment again right after the criterion is done.
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index c3e5ed21f67b421a645eb8d15593d18af498e40c..ad3ef0b1f3d6d00a0aca909812127b09302e5a8c 100644
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index 98a7f302b82ae958be13b8e2148853da38b379e3..ca7b704dd25a124be28bd91d21df5e06f1df8dce 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1661,10 +1661,13 @@ public abstract class LivingEntity extends Entity {
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@@ -33,7 +33,7 @@ index c3e5ed21f67b421a645eb8d15593d18af498e40c..ad3ef0b1f3d6d00a0aca909812127b09
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}
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if (this.isSleeping()) {
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@@ -2548,6 +2551,12 @@ public abstract class LivingEntity extends Entity {
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@@ -2549,6 +2552,12 @@ public abstract class LivingEntity extends Entity {
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@Override
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public abstract void setItemSlot(EquipmentSlot slot, ItemStack stack);
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