Totems work in inventory

This commit is contained in:
draycia
2025-01-07 18:11:08 -08:00
committed by granny
parent 59a50ce623
commit 63168103ac
6 changed files with 29 additions and 55 deletions

View File

@@ -227,6 +227,7 @@ public class PurpurWorldConfig {
public String playerDeathExpDropEquation = "expLevel * 7";
public int playerDeathExpDropMax = 100;
public boolean teleportIfOutsideBorder = false;
public boolean totemOfUndyingWorksInInventory = false;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -241,6 +242,7 @@ public class PurpurWorldConfig {
playerDeathExpDropEquation = getString("gameplay-mechanics.player.exp-dropped-on-death.equation", playerDeathExpDropEquation);
playerDeathExpDropMax = getInt("gameplay-mechanics.player.exp-dropped-on-death.maximum", playerDeathExpDropMax);
teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
}
public boolean silkTouchEnabled = false;