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remove LivingEntity#safeFallDistance API
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24
patches/api/0015-LivingEntity-broadcastItemBreak.patch
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24
patches/api/0015-LivingEntity-broadcastItemBreak.patch
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@@ -0,0 +1,24 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 17 Aug 2020 21:50:32 -0500
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Subject: [PATCH] LivingEntity#broadcastItemBreak
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index b777e530122549455dcce6fac8d4a151c1c0af42..aba9952b2256b058eb413ce93f3305c861a200db 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1447,4 +1447,13 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void setBodyYaw(float bodyYaw);
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// Paper end - body yaw API
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+
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+ // Purpur start
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+ /**
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+ * Play item break animation for the item in specified equipment slot
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+ *
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+ * @param slot Equipment slot to play break animation for
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+ */
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+ void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
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+ // Purpur end
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}
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