remove LivingEntity#safeFallDistance API

This commit is contained in:
granny
2024-04-29 01:22:13 -07:00
parent 24acf827ef
commit 633a2e7358
312 changed files with 22 additions and 20 deletions

View File

@@ -1,23 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Mon, 17 Aug 2020 21:50:32 -0500
Subject: [PATCH] LivingEntity#broadcastItemBreak
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 57a3e330043077f042a284c99e2631e1582cb32c..3c5df0d60777dc6bc4dd38017423c38fcb6ed065 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1466,5 +1466,12 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
@Deprecated
void setSafeFallDistance(float safeFallDistance);
+
+ /**
+ * Play item break animation for the item in specified equipment slot
+ *
+ * @param slot Equipment slot to play break animation for
+ */
+ void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
// Purpur end
}