Updated Upstream (Paper & Tuinity)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
415f7ca165 Updated Upstream (Bukkit/CraftBukkit)
37df95b189 refactor: do not import List; use FQN
5c65546f5c rebase
fdef125b19 Expose EntityType#getTranslationKey
4d9b14efa4 Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381)
8c2adf8e9e Add warning to getOfflinePlayers (#6365)
370b60de14 Optimize indirect passenger iteration (#6366)
80836709e7 Fix block drops position losing precision millions of blocks out (#6387)
e942509e73 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6379)
ce43ce8265 Make EntityUnleashEvent cancellable (#4993)
591cac3685 Configurable item frame map cursor interval (#6385)
e9aa9ce66b Add config migration for named entity death logging option (#6390)
c2f47a76ae Implement Translatable in appropriate places (#6248)
f12a7f57e1 Clear bucket NBT after dispense (#6391)
4dd33cb8b6 [ci skip] Drop "Fix CME on adding a passenger in CreatureSpawnEvent" (#6384)
565cd3306c [ci skip] Add some helper methods to the ObfHelper util class (#6374)

Tuinity Changes:
6fd7e2b376 Update paper
This commit is contained in:
William Blake Galbreath
2021-08-14 16:40:10 -05:00
parent 158ae61463
commit 635d108ae2
67 changed files with 276 additions and 329 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Player invulnerabilities
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 3197dee574327da2d1aa65f775ee3f53b88d5d85..28eb87afaa61a22e1962f0b233854314e474692b 100644
index 285c8a5c6991c26e0b9c2b6af252cc1b320a8a2f..702b2cb940fd269c4ddc0c25c7aefd00d014b942 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2250,5 +2250,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
@@ -2319,5 +2319,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the idle timer back to 0
*/
void resetIdleTimer();