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Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly Paper Changes:415f7ca165Updated Upstream (Bukkit/CraftBukkit)37df95b189refactor: do not import List; use FQN5c65546f5crebasefdef125b19Expose EntityType#getTranslationKey4d9b14efa4Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381)8c2adf8e9eAdd warning to getOfflinePlayers (#6365)370b60de14Optimize indirect passenger iteration (#6366)80836709e7Fix block drops position losing precision millions of blocks out (#6387)e942509e73Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6379)ce43ce8265Make EntityUnleashEvent cancellable (#4993)591cac3685Configurable item frame map cursor interval (#6385)e9aa9ce66bAdd config migration for named entity death logging option (#6390)c2f47a76aeImplement Translatable in appropriate places (#6248)f12a7f57e1Clear bucket NBT after dispense (#6391)4dd33cb8b6[ci skip] Drop "Fix CME on adding a passenger in CreatureSpawnEvent" (#6384)565cd3306c[ci skip] Add some helper methods to the ObfHelper util class (#6374) Tuinity Changes:6fd7e2b376Update paper
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@@ -25,10 +25,10 @@ index 115f8eb919e90bc4a79db1d0f7875a31cc962f07..d8df4457c28225508d9cb53ed6ea12d2
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world.notifyAndUpdatePhysics(newblockposition, null, oldBlock, block, world.getBlockState(newblockposition), updateFlag, 512); // send null chunk as chunk.k() returns false by this point
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
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index 0f295a496d4d94811199fa952ed68325ee1df0f6..5aab59cba33bcf4b615977dcd9261b0cf2b56aa9 100644
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index 94a69b7a1443231cf807fb792478c35334f73e62..2d742ba9d05b599c38b4ffe78b8cf7044652e95f 100644
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--- a/src/main/java/net/minecraft/world/level/block/Block.java
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+++ b/src/main/java/net/minecraft/world/level/block/Block.java
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@@ -461,7 +461,17 @@ public class Block extends BlockBehaviour implements ItemLike {
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@@ -465,7 +465,17 @@ public class Block extends BlockBehaviour implements ItemLike {
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Block.dropResources(state, world, pos, blockEntity, player, stack);
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}
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