Updated Upstream (Pufferfish)

Upstream has released updates that appear to apply and compile correctly

Pufferfish Changes:
pufferfish-gg/Pufferfish@e1ad783 Updated Upstream (Paper)
pufferfish-gg/Pufferfish@d3d30cb Fix #53
pufferfish-gg/Pufferfish@53295bd Remove busy wait in async execution utility
pufferfish-gg/Pufferfish@5e6e1ad Updated Upstream (Paper)
This commit is contained in:
BillyGalbreath
2022-11-21 23:36:42 -06:00
parent d2c5e6b5e5
commit 6368dc84de
27 changed files with 184 additions and 149 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index a774e9a2ee85a8356fd9d39a8fbe98ff893f8f1f..558cd427e0b08a6b59b9851242386e89ca87b996 100644
index 4cea8ac36f618e86ef4fcbe214e8d95cf3bf6fcf..14e7aa4f781bda0d964194f9be6935e8bd057931 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -830,9 +830,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -831,9 +831,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
if (flag1) {