Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@f9c7f2a Begin switching to JSpecify annotations (#11448)
PaperMC/Paper@e3c8a8e Add PlayerInsertLecternBookEvent [1.20 port] (#7305)
PaperMC/Paper@b410fe8 Configurable per-world void damage offset/damage(#11436)
PaperMC/Paper@ea00be3 Do not NPE on uuid resolution in player profile (#11449)
PaperMC/Paper@ba3c29b Finish converting all events to jspecify annotations
PaperMC/Paper@e7e1ab5 Finish converting most of the undeprecated api to jspecify
PaperMC/Paper@69ffbec Fix hex color check
PaperMC/Paper@709f0f2 Use components properly in ProfileWhitelistVerifyEvent (#11456)
PaperMC/Paper@fb76840 [ci skip] Add section on nullability annotations (#11461)
PaperMC/Paper@7cd4f2c Check if leash tag has a uuid
This commit is contained in:
granny
2024-10-03 17:08:59 -07:00
parent 2a50638047
commit 639bcbd780
190 changed files with 1166 additions and 1049 deletions

View File

@@ -59,7 +59,7 @@ index b6602362b7b450749ae1768572658b756c4e7840..2949adfbe7c71d552a4afb6aca1c166a
this.navigation.stop();
this.setTarget((LivingEntity) null);
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index a4402d7f5385a3f3db6b7e6d928db4a97e3d4897..8cab49bd3c087afddeec1c90e03ca8df51c7d04c 100644
index 886203f69ec02774ef82f53d8649fa1f991a8a0f..6af8eb71bf32431ba33b206adaece0bcb4dceb80 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -118,6 +118,7 @@ public class PurpurWorldConfig {
@@ -70,7 +70,7 @@ index a4402d7f5385a3f3db6b7e6d928db4a97e3d4897..8cab49bd3c087afddeec1c90e03ca8df
public boolean boatEjectPlayersOnLand = false;
public boolean boatsDoFallDamage = false;
public boolean disableDropsOnCrammingDeath = false;
@@ -138,6 +139,7 @@ public class PurpurWorldConfig {
@@ -136,6 +137,7 @@ public class PurpurWorldConfig {
public int animalBreedingCooldownSeconds = 0;
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);