merge upstream

This commit is contained in:
Ben Kerllenevich
2022-06-08 13:50:11 -04:00
parent 6268dc4452
commit 63b5dc886a
12 changed files with 32 additions and 30 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 805025d7b446110a6949635a7064d05fb51638fd..1b625173b7f56b56d5e7982290430cd7290386f0 100644
index 45764686750f867b3b9dff3af2a6d600ff0a519a..d546494c212cef210662ff8f6bc6ec2aae11ed27 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -770,9 +770,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -771,9 +771,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * paperConfig.skeleHorseSpawnChance && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
if (flag1) {