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Prevent entities from moving in unloaded chunks
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@@ -0,0 +1,24 @@
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From d1315aeff30dfaa93dec34425ac1e3c0e4ee0ce1 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Fri, 12 Jul 2019 16:18:55 -0500
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Subject: [PATCH] Prevent entities from moving in unloaded chunks
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---
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src/main/java/net/minecraft/server/Entity.java | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index f1975fa36e..23fea2b6e8 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -576,6 +576,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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int j = MathHelper.floor(this.locY - 0.20000000298023224D);
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int k = MathHelper.floor(this.locZ);
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BlockPosition blockposition = new BlockPosition(i, j, k);
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+ if (!world.isLoaded(blockposition)) return; // Purpur
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IBlockData iblockdata = this.world.getType(blockposition);
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if (iblockdata.isAir()) {
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--
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2.20.1
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