Prevent entities from moving in unloaded chunks

This commit is contained in:
William Blake Galbreath
2019-07-12 16:23:50 -05:00
parent ecbc7fe335
commit 6eb2a02e66

View File

@@ -0,0 +1,24 @@
From d1315aeff30dfaa93dec34425ac1e3c0e4ee0ce1 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Fri, 12 Jul 2019 16:18:55 -0500
Subject: [PATCH] Prevent entities from moving in unloaded chunks
---
src/main/java/net/minecraft/server/Entity.java | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index f1975fa36e..23fea2b6e8 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -576,6 +576,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
int j = MathHelper.floor(this.locY - 0.20000000298023224D);
int k = MathHelper.floor(this.locZ);
BlockPosition blockposition = new BlockPosition(i, j, k);
+ if (!world.isLoaded(blockposition)) return; // Purpur
IBlockData iblockdata = this.world.getType(blockposition);
if (iblockdata.isAir()) {
--
2.20.1