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Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly Paper Changes: 5486b3db Fix javadocs failing jenkins builds (#4189) 1330eb5f Brand support
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@@ -17,10 +17,10 @@ index 8e93f1540..470f92c4f 100644
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return this.a;
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 8fa91b8f5..a01b80327 100644
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index 95534b0c3..5ec3679cc 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -75,6 +75,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@@ -76,6 +76,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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private long lastKeepAlive = SystemUtils.getMonotonicMillis(); private void setLastPing(long lastPing) { this.lastKeepAlive = lastPing;}; private long getLastPing() { return this.lastKeepAlive;}; // Paper - OBFHELPER
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private boolean awaitingKeepAlive; private void setPendingPing(boolean isPending) { this.awaitingKeepAlive = isPending;}; private boolean isPendingPing() { return this.awaitingKeepAlive;}; // Paper - OBFHELPER
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private long h; private void setKeepAliveID(long keepAliveID) { this.h = keepAliveID;}; private long getKeepAliveID() {return this.h; }; // Paper - OBFHELPER
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@@ -28,7 +28,7 @@ index 8fa91b8f5..a01b80327 100644
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// CraftBukkit start - multithreaded fields
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private volatile int chatThrottle;
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private static final AtomicIntegerFieldUpdater chatSpamField = AtomicIntegerFieldUpdater.newUpdater(PlayerConnection.class, "chatThrottle");
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@@ -201,6 +202,21 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@@ -204,6 +205,21 @@ public class PlayerConnection implements PacketListenerPlayIn {
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long currentTime = SystemUtils.getMonotonicMillis();
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long elapsedTime = currentTime - this.getLastPing();
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@@ -50,7 +50,7 @@ index 8fa91b8f5..a01b80327 100644
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if (this.isPendingPing()) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
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PlayerConnection.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getName()); // more info
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@@ -2714,6 +2730,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@@ -2717,6 +2733,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInKeepAlive packetplayinkeepalive) {
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