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Add skeleton bow accuracy option
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@@ -12,3 +12,12 @@
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this.setItemSlot(EquipmentSlot.HEAD, new ItemStack(random.nextFloat() < 0.1F ? Blocks.JACK_O_LANTERN : Blocks.CARVED_PUMPKIN));
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this.armorDropChances[EquipmentSlot.HEAD.getIndex()] = 0.0F;
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}
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@@ -217,7 +_,7 @@
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if (event.getProjectile() == arrow.getBukkitEntity()) {
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// CraftBukkit end
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Projectile.spawnProjectileUsingShoot(
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- arrow, serverLevel, projectile, d, d1 + squareRoot * 0.2F, d2, 1.6F, 14 - serverLevel.getDifficulty().getId() * 4
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+ arrow, serverLevel, projectile, d, d1 + squareRoot * 0.2F, d2, 1.6F, serverLevel.purpurConfig.skeletonBowAccuracyMap.getOrDefault(serverLevel.getDifficulty().getId(), (float) (14 - serverLevel.getDifficulty().getId() * 4)) // Purpur - skeleton bow accuracy option
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);
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} // CraftBukkit
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}
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