Add skeleton bow accuracy option

This commit is contained in:
BillyGalbreath
2025-01-12 16:17:35 -08:00
committed by granny
parent fff1bdc2b8
commit 6f99e5fe62
3 changed files with 23 additions and 51 deletions

View File

@@ -1,51 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <blake.galbreath@gmail.com>
Date: Fri, 2 Sep 2022 13:04:53 -0500
Subject: [PATCH] Add skeleton bow accuracy option
diff --git a/net/minecraft/world/entity/monster/AbstractSkeleton.java b/net/minecraft/world/entity/monster/AbstractSkeleton.java
index 20252b22c88d4cbfe7700052a8c56c9e0d703752..26b64d83b7466863b7340c3292494091e9fb89c1 100644
--- a/net/minecraft/world/entity/monster/AbstractSkeleton.java
+++ b/net/minecraft/world/entity/monster/AbstractSkeleton.java
@@ -199,7 +199,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
}
if (event.getProjectile() == entityarrow.getBukkitEntity()) {
- Projectile.spawnProjectileUsingShoot(entityarrow, worldserver, itemstack1, d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - worldserver.getDifficulty().getId() * 4));
+ Projectile.spawnProjectileUsingShoot(entityarrow, worldserver, itemstack1, d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, this.level().purpurConfig.skeletonBowAccuracyMap.getOrDefault(this.level().getDifficulty().getId(), (float) (14 - this.level().getDifficulty().getId() * 4))); // Purpur
}
// CraftBukkit end
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index dee8860d593b126353f9f284de65b5fccbe4f530..5be4f4aebec0f2e78633d4849bc7ca032c2aef40 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -2609,6 +2609,8 @@ public class PurpurWorldConfig {
public boolean skeletonAlwaysDropExp = false;
public double skeletonHeadVisibilityPercent = 0.5D;
public int skeletonFeedWitherRoses = 0;
+ public String skeletonBowAccuracy = "14 - difficulty * 4";
+ public Map<Integer, Float> skeletonBowAccuracyMap = new HashMap<>();
private void skeletonSettings() {
skeletonRidable = getBoolean("mobs.skeleton.ridable", skeletonRidable);
skeletonRidableInWater = getBoolean("mobs.skeleton.ridable-in-water", skeletonRidableInWater);
@@ -2624,6 +2626,18 @@ public class PurpurWorldConfig {
skeletonAlwaysDropExp = getBoolean("mobs.skeleton.always-drop-exp", skeletonAlwaysDropExp);
skeletonHeadVisibilityPercent = getDouble("mobs.skeleton.head-visibility-percent", skeletonHeadVisibilityPercent);
skeletonFeedWitherRoses = getInt("mobs.skeleton.feed-wither-roses", skeletonFeedWitherRoses);
+ final String defaultSkeletonBowAccuracy = skeletonBowAccuracy;
+ skeletonBowAccuracy = getString("mobs.skeleton.bow-accuracy", skeletonBowAccuracy);
+ for (int i = 1; i < 4; i++) {
+ final float divergence;
+ try {
+ divergence = ((Number) Entity.scriptEngine.eval("let difficulty = " + i + "; " + skeletonBowAccuracy)).floatValue();
+ } catch (javax.script.ScriptException e) {
+ e.printStackTrace();
+ break;
+ }
+ skeletonBowAccuracyMap.put(i, divergence);
+ }
}
public boolean skeletonHorseRidable = false;

View File

@@ -12,3 +12,12 @@
this.setItemSlot(EquipmentSlot.HEAD, new ItemStack(random.nextFloat() < 0.1F ? Blocks.JACK_O_LANTERN : Blocks.CARVED_PUMPKIN)); this.setItemSlot(EquipmentSlot.HEAD, new ItemStack(random.nextFloat() < 0.1F ? Blocks.JACK_O_LANTERN : Blocks.CARVED_PUMPKIN));
this.armorDropChances[EquipmentSlot.HEAD.getIndex()] = 0.0F; this.armorDropChances[EquipmentSlot.HEAD.getIndex()] = 0.0F;
} }
@@ -217,7 +_,7 @@
if (event.getProjectile() == arrow.getBukkitEntity()) {
// CraftBukkit end
Projectile.spawnProjectileUsingShoot(
- arrow, serverLevel, projectile, d, d1 + squareRoot * 0.2F, d2, 1.6F, 14 - serverLevel.getDifficulty().getId() * 4
+ arrow, serverLevel, projectile, d, d1 + squareRoot * 0.2F, d2, 1.6F, serverLevel.purpurConfig.skeletonBowAccuracyMap.getOrDefault(serverLevel.getDifficulty().getId(), (float) (14 - serverLevel.getDifficulty().getId() * 4)) // Purpur - skeleton bow accuracy option
);
} // CraftBukkit
}

View File

@@ -2608,6 +2608,8 @@ public class PurpurWorldConfig {
public boolean skeletonAlwaysDropExp = false; public boolean skeletonAlwaysDropExp = false;
public double skeletonHeadVisibilityPercent = 0.5D; public double skeletonHeadVisibilityPercent = 0.5D;
public int skeletonFeedWitherRoses = 0; public int skeletonFeedWitherRoses = 0;
public String skeletonBowAccuracy = "14 - difficulty * 4";
public Map<Integer, Float> skeletonBowAccuracyMap = new HashMap<>();
private void skeletonSettings() { private void skeletonSettings() {
skeletonRidable = getBoolean("mobs.skeleton.ridable", skeletonRidable); skeletonRidable = getBoolean("mobs.skeleton.ridable", skeletonRidable);
skeletonRidableInWater = getBoolean("mobs.skeleton.ridable-in-water", skeletonRidableInWater); skeletonRidableInWater = getBoolean("mobs.skeleton.ridable-in-water", skeletonRidableInWater);
@@ -2623,6 +2625,18 @@ public class PurpurWorldConfig {
skeletonAlwaysDropExp = getBoolean("mobs.skeleton.always-drop-exp", skeletonAlwaysDropExp); skeletonAlwaysDropExp = getBoolean("mobs.skeleton.always-drop-exp", skeletonAlwaysDropExp);
skeletonHeadVisibilityPercent = getDouble("mobs.skeleton.head-visibility-percent", skeletonHeadVisibilityPercent); skeletonHeadVisibilityPercent = getDouble("mobs.skeleton.head-visibility-percent", skeletonHeadVisibilityPercent);
skeletonFeedWitherRoses = getInt("mobs.skeleton.feed-wither-roses", skeletonFeedWitherRoses); skeletonFeedWitherRoses = getInt("mobs.skeleton.feed-wither-roses", skeletonFeedWitherRoses);
final String defaultSkeletonBowAccuracy = skeletonBowAccuracy;
skeletonBowAccuracy = getString("mobs.skeleton.bow-accuracy", skeletonBowAccuracy);
for (int i = 1; i < 4; i++) {
final float divergence;
try {
divergence = ((Number) Entity.scriptEngine.eval("let difficulty = " + i + "; " + skeletonBowAccuracy)).floatValue();
} catch (javax.script.ScriptException e) {
e.printStackTrace();
break;
}
skeletonBowAccuracyMap.put(i, divergence);
}
} }
public boolean skeletonHorseRidable = false; public boolean skeletonHorseRidable = false;