Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@a2c9f58a Update to 1.21.11-pre3 (#13194)
PaperMC/Paper@168287b2 Update exact choice recipe patch (#13346)
PaperMC/Paper@354a5d54 [ci/skip] Add missing Nullable annotation for KineticWeapon.Builder methods (#13347)
PaperMC/Paper@df4b6681 Restore legacy command restrictions
PaperMC/Paper@2efb4e7a Merge branch 'ver/1.21.10'
PaperMC/Paper@fdfdec66 Trigger build after merge commit
PaperMC/Paper@6348ac89 Schedule PlayerSpawnFinder chunk callbacks to mainThreadProcessor instead of server queue fixes #13354
PaperMC/Paper@b786cbe8 Update to 1.21.11-pre4 (#13357)
PaperMC/Paper@889c6617 Flush region storage if configured for ChunkMap#synchronize
PaperMC/Paper@c7a138b0 Remove ItemStack mutation on drop methods (#11831)
PaperMC/Paper@1d09b617 Fix ItemType#isEdible to also check for DataComponents#CONSUMABLE (#13348)
PaperMC/Paper@84a789b2 Add Decorated Pot wobble API (#12994)
PaperMC/Paper@ec0ad8b9 Update to 1.21.11-pre5
PaperMC/Paper@ffce96cf Fix wrong translation key in /give command (#13364)
PaperMC/Paper@1cb31fd3 Update to 1.21.11-rc1
PaperMC/Paper@51c1b16b Optimize getEntityCount by directly accessing Moonrise data structures
This commit is contained in:
granny
2025-12-04 19:39:48 -08:00
parent 9586ff19a1
commit 712e1c3f72
25 changed files with 96 additions and 96 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -364,6 +_,7 @@
@@ -365,6 +_,7 @@
}
return false;
}
@@ -8,7 +8,7 @@
}
// CraftBukkit end
@@ -481,6 +_,7 @@
@@ -482,6 +_,7 @@
public InteractionHand interactHand;
public ItemStack interactItemStack;
public InteractionResult useItemOn(ServerPlayer player, Level level, ItemStack stack, InteractionHand hand, BlockHitResult hitResult) {
@@ -16,7 +16,7 @@
BlockPos blockPos = hitResult.getBlockPos();
BlockState blockState = level.getBlockState(blockPos);
boolean cancelledBlock = false;
@@ -523,7 +_,7 @@
@@ -524,7 +_,7 @@
boolean flag = !player.getMainHandItem().isEmpty() || !player.getOffhandItem().isEmpty();
boolean flag1 = player.isSecondaryUseActive() && flag;
ItemStack itemStack = stack.copy();
@@ -25,7 +25,7 @@
InteractionResult interactionResult = blockState.useItemOn(player.getItemInHand(hand), level, player, hand, hitResult);
if (interactionResult.consumesAction()) {
CriteriaTriggers.ITEM_USED_ON_BLOCK.trigger(player, blockPos, itemStack);
@@ -569,4 +_,18 @@
@@ -570,4 +_,18 @@
public void setLevel(ServerLevel level) {
this.level = level;
}