we compile

This commit is contained in:
Ben Kerllenevich
2023-06-09 09:57:52 -04:00
parent 589c34e018
commit 71c445017d
22 changed files with 110 additions and 98 deletions

View File

@@ -244,7 +244,7 @@ index 4b9cf94e24bc583f7bef593e6e8fd70e5564ca38..f7238261f9797d127ff6e5dcdd62dd20
@Override
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 3bf565ce5110e38366523e0a383ac00cc6c4351a..f60c8dbe8d6e04a19450a6cc1f3b2a27ca3ba2db 100644
index 3bf565ce5110e38366523e0a383ac00cc6c4351a..914c75bb1fb761d93a43b5f80ba0831afcaf0668 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -620,15 +620,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@@ -267,6 +267,35 @@ index 3bf565ce5110e38366523e0a383ac00cc6c4351a..f60c8dbe8d6e04a19450a6cc1f3b2a27
}
gameprofilerfiller.pop();
@@ -1250,24 +1250,24 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start - optimised tracker
private final void processTrackQueue() {
- this.level.timings.tracker1.startTiming();
+ //this.level.timings.tracker1.startTiming(); // Purpur
try {
for (TrackedEntity tracker : this.entityMap.values()) {
// update tracker entry
tracker.updatePlayers(tracker.entity.getPlayersInTrackRange());
}
} finally {
- this.level.timings.tracker1.stopTiming();
+ //this.level.timings.tracker1.stopTiming(); // Purpur
}
- this.level.timings.tracker2.startTiming();
+ //this.level.timings.tracker2.startTiming(); // Purpur
try {
for (TrackedEntity tracker : this.entityMap.values()) {
tracker.serverEntity.sendChanges();
}
} finally {
- this.level.timings.tracker2.stopTiming();
+ //this.level.timings.tracker2.stopTiming(); Purpur
}
}
// Paper end - optimised tracker
@@ -1282,7 +1282,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
List<ServerPlayer> list = Lists.newArrayList();
List<ServerPlayer> list1 = this.level.players();