Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@e5bbb56 Added 1.19 kick event causes (#8204)
This commit is contained in:
BillyGalbreath
2022-07-29 12:59:04 -05:00
parent 13320470dc
commit 723e3703b2
17 changed files with 53 additions and 53 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Alternative Keepalive Handling
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 9bdaaa3f7845e300ad172d5167daa4187aa6fb0c..f8233800fad7d62da8b4c5d6baa19afd3c5bb45a 100644
index 43a56a0c06a070e0b01cbb9e11b4ac97623be06b..ae418d6e8c3591482469d03a0b3defed424bdad7 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -258,6 +258,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@@ -25,7 +25,7 @@ index 9bdaaa3f7845e300ad172d5167daa4187aa6fb0c..f8233800fad7d62da8b4c5d6baa19afd
+ if (elapsedTime >= 1000L) { // 1 second
+ if (!processedDisconnect && keepAlives.size() > KEEPALIVE_LIMIT) {
+ LOGGER.warn("{} was kicked due to keepalive timeout!", player.getName());
+ disconnect(Component.translatable("disconnect.timeout"));
+ disconnect(Component.translatable("disconnect.timeout"), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT);
+ } else {
+ keepAliveTime = currentTime; // hijack this field for 1 second intervals
+ keepAlives.add(currentTime); // currentTime is ID
@@ -38,7 +38,7 @@ index 9bdaaa3f7845e300ad172d5167daa4187aa6fb0c..f8233800fad7d62da8b4c5d6baa19afd
if (this.keepAlivePending) {
if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
@@ -3577,6 +3593,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@@ -3579,6 +3595,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleKeepAlive(ServerboundKeepAlivePacket packet) {