Updated Upstream (Paper & Tuinity)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
0daded2f2 Add more line of sight methods (#5749)
8fd4e70db Improve seed based feature search to not load chunk (#5760)
7ad8498c3 Make item validations configurable (#5775)
3673d6758 Fix Cannot be adventure component serialized when the legacy component is null (#5754)
afb0748a2 [Auto] Updated Upstream (Bukkit)
7d751ad8d Fix dangerous end portal logic (#5776)
12716324d Do not tick Chunk TickS for every chunk
af1a50993 [Auto] Updated Upstream (CraftBukkit)

Tuinity Changes:
2683c775c Use area map for nearby players in mob spawning (#283)
This commit is contained in:
Ben Kerllenevich
2021-06-05 07:18:23 -04:00
parent d40af1fd11
commit 72895cb7b4
53 changed files with 160 additions and 232 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Totems work in inventory
diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
index acbaff3fdd08d7f808c109e8a91d983bc9df5b9d..5fcdfb400389b5026c286f7e38bbfe31b57c8a66 100644
index 087b18b1fbf9d5e64ddf7f303aaad58bb9e1c3f5..1140fc3cade24320bbc3e09a8664ded27df604fe 100644
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
@@ -1423,6 +1423,19 @@ public abstract class EntityLiving extends Entity {