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32
patches/server/0184-Piglin-portal-spawn-modifier.patch
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32
patches/server/0184-Piglin-portal-spawn-modifier.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 13 Apr 2021 11:19:35 -0500
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Subject: [PATCH] Piglin portal spawn modifier
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Allows changing the modifier for the piglin spawn chance from a portal block
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based on the world difficulty.
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For example, with the default vanilla value of 2000 there is a 2 out of 2000 chance
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for a piglin to spawn in a portal block each tick in normal mode.
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Equation: random.nextInt(modifier) < difficulty
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Difficulties:
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0 - peaceful
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1 - easy
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2 - normal
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3 - hard
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diff --git a/src/main/java/net/minecraft/world/level/block/NetherPortalBlock.java b/src/main/java/net/minecraft/world/level/block/NetherPortalBlock.java
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index fef1027829c44957e23c0a121033bfb7640d06f0..c42349d0f6b0025525278295b36f4030f122800e 100644
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--- a/src/main/java/net/minecraft/world/level/block/NetherPortalBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/NetherPortalBlock.java
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@@ -55,7 +55,7 @@ public class NetherPortalBlock extends Block {
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@Override
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public void randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
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- if (world.spigotConfig.enableZombiePigmenPortalSpawns && world.dimensionType().natural() && world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && random.nextInt(2000) < world.getDifficulty().getId()) { // Spigot
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+ if (world.spigotConfig.enableZombiePigmenPortalSpawns && world.dimensionType().natural() && world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && random.nextInt(world.purpurConfig.piglinPortalSpawnModifier) < world.getDifficulty().getId()) { // Spigot // Purpur
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while (world.getBlockState(pos).is((Block) this)) {
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pos = pos.below();
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}
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