Move timings changes to its own patch

This commit is contained in:
William Blake Galbreath
2020-02-18 21:22:51 -06:00
parent 3df05bd5aa
commit 76b5d1cdcf
127 changed files with 687 additions and 587 deletions

View File

@@ -1,39 +0,0 @@
From d77454324f3c45b2ab8c681f4b1a4c048f2baa69 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 19 Oct 2019 02:25:05 -0500
Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
---
.../java/org/bukkit/entity/LivingEntity.java | 17 +++++++++++++++++
1 file changed, 17 insertions(+)
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 2e1e27b0..3bf1e100 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -716,5 +716,22 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param safeFallDistance Safe fall distance
*/
void setSafeFallDistance(float safeFallDistance);
+
+ /**
+ * Plays pickup item animation
+ *
+ * @param item Item to pickup
+ */
+ default void playPickupItemAnimation(@NotNull Item item) {
+ playPickupItemAnimation(item, item.getItemStack().getAmount());
+ }
+
+ /**
+ * Plays pickup item animation
+ *
+ * @param item Item to pickup
+ * @param quantity Quantity of item
+ */
+ void playPickupItemAnimation(@NotNull Item item, int quantity);
// Purpur end
}
--
2.24.0