fix player ridable underwater option

This commit is contained in:
granny
2023-03-22 03:18:44 -07:00
parent f7801bd51a
commit 798472879a
2 changed files with 6 additions and 5 deletions

View File

@@ -1,7 +1,7 @@
- [x] make Sniffer ridable
- [x] give Sniffer entity attributes config
- [x] fix ridables around water
- [ ] test player ridable underwater
- [x] test player ridable underwater
- [ ] OPTIONAL: custom damage type instead of magic for scissors & stone cutter patch
- [x] flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla
- [ ] uncomment if conditions when including Pufferfish
@@ -18,4 +18,5 @@
### once above is complete:
- [ ] make announcement about changes
- flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")
- must disable `ridable-settings.use-dismounts-underwater-tag` for `<Mob>RidableInWater` options to work, updated default values to reflect `DismountsUnderwaterTag`.
- must disable `ridable-settings.use-dismounts-underwater-tag` for `<Mob>RidableInWater` options to work, updated default values to reflect `DISMOUNTS_UNDERWATER` tag.
- `gameplay-mechanics.player.ridable-in-water` completely ignores `DISMOUNTS_UNDERWATER` tag since you can't ride players in vanilla minecraft.