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Update to 1.20.6
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@8f7ac62 Validate manifest provided mapping namespace (#10612) PaperMC/Paper@fbe3c00 [ci skip] update projects workflow configuration PaperMC/Paper@44ee092 1.20.6 (#10623) PaperMC/Paper@812ccb9 fix spawnChunkRadius gamerule resetting
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@@ -5,24 +5,24 @@ Subject: [PATCH] Implement bed explosion options
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diff --git a/src/main/java/net/minecraft/world/level/block/BedBlock.java b/src/main/java/net/minecraft/world/level/block/BedBlock.java
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index e9f8949267208b93f0c56c36ada38274ed4280f5..9084e11df829fb24489773d15435a3a3570135fe 100644
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index f726c3839ab93cc81fee26bfeb821bead3533b5e..2590eee0ca6a35fad3351dd6112aa596107fbe8f 100644
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--- a/src/main/java/net/minecraft/world/level/block/BedBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/BedBlock.java
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@@ -105,7 +105,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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@@ -104,7 +104,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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Vec3 vec3d = pos.getCenter();
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- world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // Paper - add exploded state
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+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // Paper - add exploded state // Purpur
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- world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK);
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+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // Purpur
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return InteractionResult.SUCCESS;
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} else if ((Boolean) state.getValue(BedBlock.OCCUPIED)) {
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if (!BedBlock.canSetSpawn(world)) return this.explodeBed(state, world, pos); // Paper - check explode first
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@@ -158,7 +158,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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@@ -156,7 +156,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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Vec3 vec3d = blockposition.getCenter();
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- world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // Paper - add exploded state
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+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // Paper - add exploded state // Purpur
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- world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, world, iblockdata, blockposition), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // CraftBukkit - add state
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+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, world, iblockdata, blockposition), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // CraftBukkit - add state // Purpur
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return InteractionResult.SUCCESS;
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}
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}
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