Remove some patches and fix natural spawn issues

This commit is contained in:
William Blake Galbreath
2019-07-28 09:45:50 -05:00
parent 8d221f9a1b
commit 7c81e88207
51 changed files with 175 additions and 495 deletions

View File

@@ -0,0 +1,25 @@
From ce582c4dd08f5a14735aece2c8fc6ee6baa194ec Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Wed, 29 May 2019 23:39:04 -0500
Subject: [PATCH] Add village raid spawn reason
---
src/main/java/net/minecraft/server/Raid.java | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/main/java/net/minecraft/server/Raid.java b/src/main/java/net/minecraft/server/Raid.java
index f7c10f0ac1..03be050640 100644
--- a/src/main/java/net/minecraft/server/Raid.java
+++ b/src/main/java/net/minecraft/server/Raid.java
@@ -513,7 +513,7 @@ public class Raid {
entityraider.prepare(this.k, this.k.getDamageScaler(blockposition), EnumMobSpawn.EVENT, (GroupDataEntity) null, (NBTTagCompound) null);
entityraider.a(i, false);
entityraider.onGround = true;
- this.k.addEntity(entityraider);
+ this.k.addEntity(entityraider, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_RAID); // Purpur
}
}
--
2.20.1