Updated Upstream (Paper)

Upstream has released updates that appears to apply and compile correctly

Paper Changes:
cc001a73b Climbing should not bypass cramming gamerule
b9930b39d Add legacy plugin count to metrics
4729e6b90 Add more lightning API
5e220bcb5 [ci skip] add stale bot configuration
2a44498a5 Add PlayerItemCooldownEvent
fd33bcee1 Add LivingEntity#clearActiveItem
a99e0ca05 Fix Player spawnParticle x/y/z precision loss
This commit is contained in:
jmp
2020-12-02 14:35:13 -08:00
parent b79d04750c
commit 7ed791400e
147 changed files with 337 additions and 562 deletions

View File

@@ -1,55 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Tue, 23 Jul 2019 08:28:21 -0500
Subject: [PATCH] Configurable villager brain ticks
diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
index 3c20a4e1c..a02f54ab3 100644
--- a/src/main/java/net/minecraft/server/EntityVillager.java
+++ b/src/main/java/net/minecraft/server/EntityVillager.java
@@ -58,6 +58,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
}, MemoryModuleType.MEETING_POINT, (entityvillager, villageplacetype) -> {
return villageplacetype == VillagePlaceType.s;
});
+ private final int brainTickOffset; // Purpur
public EntityVillager(EntityTypes<? extends EntityVillager> entitytypes, World world) {
this(entitytypes, world, VillagerType.PLAINS);
@@ -70,6 +71,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
this.getNavigation().d(true);
this.setCanPickupLoot(true);
this.setVillagerData(this.getVillagerData().withType(villagertype).withProfession(VillagerProfession.NONE));
+ this.brainTickOffset = getRandom().nextInt(100); // Purpur
}
@Override
@@ -166,7 +168,11 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
protected void mobTick() { mobTick(false); }
protected void mobTick(boolean inactive) {
this.world.getMethodProfiler().enter("villagerBrain");
- if (!inactive) this.getBehaviorController().Wa((WorldServer) this.world, this); // CraftBukkit - decompile error // Paper
+ // Purpur start
+ boolean tick = (world.getTime() + brainTickOffset) % world.purpurConfig.villagerBrainTicks == 0;
+ if (((WorldServer) world).getMinecraftServer().lagging ? tick : world.purpurConfig.villagerUseBrainTicksOnlyWhenLagging || tick)
+ // Purpur end
+ if (!inactive) this.getBehaviorController().a((WorldServer) this.world, this); // CraftBukkit - decompile error // Paper
this.world.getMethodProfiler().exit();
if (this.bF) {
this.bF = false;
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index c441fcea9..c7fb5a737 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -74,4 +74,11 @@ public class PurpurWorldConfig {
playerSpawnInvulnerableTicks = getInt("gameplay-mechanics.player.spawn-invulnerable-ticks", playerSpawnInvulnerableTicks);
playerInvulnerableWhileAcceptingResourcePack = getBoolean("gameplay-mechanics.player.invulnerable-while-accepting-resource-pack", playerInvulnerableWhileAcceptingResourcePack);
}
+
+ public int villagerBrainTicks = 1;
+ public boolean villagerUseBrainTicksOnlyWhenLagging = true;
+ private void villagerSettings() {
+ villagerBrainTicks = getInt("mobs.villager.brain-ticks", villagerBrainTicks);
+ villagerUseBrainTicksOnlyWhenLagging = getBoolean("mobs.villager.use-brain-ticks-only-when-lagging", villagerUseBrainTicksOnlyWhenLagging);
+ }
}