Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem
4740bd6c8 Mark PlayerInventory#getItem as nullable
bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792)
6bafeb5a9 Move logic from last patch into correct place
9668118fd disable entity ticking flag after watchdog obliteration
This commit is contained in:
jmp
2021-01-14 14:47:12 -08:00
parent 17e9e39370
commit 7f4c8f8715
111 changed files with 47 additions and 118 deletions

View File

@@ -193,7 +193,7 @@ index 5c708ed2cd3b10744b0d6d2eb2ef51d0411ce0dc..d1d4f4baf33e6b2224116f22a63b6d21
if (from.getX() != Double.MAX_VALUE) {
Location oldTo = to.clone();
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 2104c9ab5ed6fa81d29887b33313c8ff7310dd09..9d1a062d2068df8cf7cc11a3f44240afd46f7c81 100644
index 1774beea5a06214368f5df7be872bb830711568e..6a58b368b9397a5e529cf4e1e532ca30ed312fb5 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -781,7 +781,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {