Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem
4740bd6c8 Mark PlayerInventory#getItem as nullable
bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792)
6bafeb5a9 Move logic from last patch into correct place
9668118fd disable entity ticking flag after watchdog obliteration
This commit is contained in:
jmp
2021-01-14 14:47:12 -08:00
parent 17e9e39370
commit 7f4c8f8715
111 changed files with 47 additions and 118 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Configurable server mod name
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 1f2bcafbe5444fe0900dea6a493bac2ccc6b8b50..0945e9cf8a37868beb9ea13e7b889aae827b4662 100644
index 717978668d0706e5ec30f0a22d7e52fd80fdd348..e537b9720aa2988bf4740fc9c2c9c5c8b09df292 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1507,7 +1507,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
@@ -1511,7 +1511,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
}
public String getServerModName() {