Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem
4740bd6c8 Mark PlayerInventory#getItem as nullable
bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792)
6bafeb5a9 Move logic from last patch into correct place
9668118fd disable entity ticking flag after watchdog obliteration
This commit is contained in:
jmp
2021-01-14 14:47:12 -08:00
parent 17e9e39370
commit 7f4c8f8715
111 changed files with 47 additions and 118 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index f74a26ca08c574d5a99d04276e8f33a82955440a..fa671594cf4021be197fda1cdc11f000faccf24b 100644
index 536458e5209ee15ea1c1a399808e157a07899e07..689504bb79de406c783a0fb926ed1366cbd213e1 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -996,12 +996,18 @@ public class WorldServer extends World implements GeneratorAccessSeed {