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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: 7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem 4740bd6c8 Mark PlayerInventory#getItem as nullable bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792) 6bafeb5a9 Move logic from last patch into correct place 9668118fd disable entity ticking flag after watchdog obliteration
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@@ -5,7 +5,7 @@ Subject: [PATCH] Zombie horse naturally spawn
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index f74a26ca08c574d5a99d04276e8f33a82955440a..fa671594cf4021be197fda1cdc11f000faccf24b 100644
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index 536458e5209ee15ea1c1a399808e157a07899e07..689504bb79de406c783a0fb926ed1366cbd213e1 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -996,12 +996,18 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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