Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem
4740bd6c8 Mark PlayerInventory#getItem as nullable
bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792)
6bafeb5a9 Move logic from last patch into correct place
9668118fd disable entity ticking flag after watchdog obliteration
This commit is contained in:
jmp
2021-01-14 14:47:12 -08:00
parent 17e9e39370
commit 7f4c8f8715
111 changed files with 47 additions and 118 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Configurable TPS Catchup
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index de72f058b6de539ff75858120d6d023eaae22275..1c97728959709930d280d0522ef6331fb5cb3429 100644
index a3fb9cc93a759074e2ae987dd48a1361d64d60c1..6b9199a3d42f9854a74e239c3f74230ca92dad1c 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -998,7 +998,13 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
@@ -1002,7 +1002,13 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
this.a(this::canSleepForTick);
this.methodProfiler.exitEnter("nextTickWait");
this.X = true;