flip some config defaults for vanilla parity

This commit is contained in:
Ben
2023-03-18 20:49:11 -04:00
parent 4715a7ea3a
commit 808b1cbde5
136 changed files with 695 additions and 809 deletions

View File

@@ -3,4 +3,7 @@
- [ ] test player ridable underwater
- [ ] OPTIONAL: custom damage type instead of magic for scissors & stone cutter patch
- [ ] re-introduce armor equipable through right-click patch, flip the boolean to follow vanilla feature parity
- [ ] flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla
- [x] flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla
### once above is complete:
- [ ] make announcement about flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")