flip some config defaults for vanilla parity

This commit is contained in:
Ben
2023-03-18 20:49:11 -04:00
parent 4715a7ea3a
commit 808b1cbde5
136 changed files with 695 additions and 809 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Skeletons eat wither roses
diff --git a/src/main/java/net/minecraft/world/entity/monster/Skeleton.java b/src/main/java/net/minecraft/world/entity/monster/Skeleton.java
index f5e8fbccd819f6fb66918bceb93d000da038d7ef..e0352f073c95f8caf47d6789c0bd10e5a8c329c8 100644
index 875f1ae6a16301b48ddcf7005c601a161dee124d..35146853e991420f1c97921699d0d220a7f51dc0 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Skeleton.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Skeleton.java
@@ -14,6 +14,16 @@ import net.minecraft.world.item.Items;
@@ -94,10 +94,10 @@ index f5e8fbccd819f6fb66918bceb93d000da038d7ef..e0352f073c95f8caf47d6789c0bd10e5
+ // Purpur end
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 9b71955ad0416fcfd074c01c296fa5d67a937b0d..b18b30020d14260cc8417aafdcf4978cac31dc15 100644
index 64925c063bd13bcd0a643d476fd141a48597550f..9621f6e4dcb911ba15bdeade8baff7f518a0417d 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -2389,6 +2389,7 @@ public class PurpurWorldConfig {
@@ -2371,6 +2371,7 @@ public class PurpurWorldConfig {
public boolean skeletonTakeDamageFromWater = false;
public boolean skeletonAlwaysDropExp = false;
public double skeletonHeadVisibilityPercent = 0.5D;
@@ -105,7 +105,7 @@ index 9b71955ad0416fcfd074c01c296fa5d67a937b0d..b18b30020d14260cc8417aafdcf4978c
private void skeletonSettings() {
skeletonRidable = getBoolean("mobs.skeleton.ridable", skeletonRidable);
skeletonRidableInWater = getBoolean("mobs.skeleton.ridable-in-water", skeletonRidableInWater);
@@ -2402,6 +2403,7 @@ public class PurpurWorldConfig {
@@ -2384,6 +2385,7 @@ public class PurpurWorldConfig {
skeletonTakeDamageFromWater = getBoolean("mobs.skeleton.takes-damage-from-water", skeletonTakeDamageFromWater);
skeletonAlwaysDropExp = getBoolean("mobs.skeleton.always-drop-exp", skeletonAlwaysDropExp);
skeletonHeadVisibilityPercent = getDouble("mobs.skeleton.head-visibility-percent", skeletonHeadVisibilityPercent);