Resolve #286 - Add config and API for item immunity to lightning

This commit is contained in:
BillyGalbreath
2021-05-03 13:32:36 -05:00
parent a86555bb5d
commit 83665826a9
98 changed files with 362 additions and 359 deletions

View File

@@ -18,10 +18,10 @@ index 028911ebe843751080564d90e96306524e5a2e21..f84066233f551be145a7db2694b3c7cb
})) {
// CraftBukkit start
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 47426ce54de82a14113cbb1484f86a193c93ff47..a2e67a30bcf76405c150f207f784f5713f7ed74c 100644
index bb3c5d34b58ccf9bbaa1102e36b82a56f0dda7e3..c87ce9aed539f382e91fcfae956339068a618b79 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -324,6 +324,7 @@ public class PurpurWorldConfig {
@@ -334,6 +334,7 @@ public class PurpurWorldConfig {
public int animalBreedingCooldownSeconds = 0;
public boolean creativeOnePunch = false;
public boolean playerSleepNearMonsters = false;
@@ -29,7 +29,7 @@ index 47426ce54de82a14113cbb1484f86a193c93ff47..a2e67a30bcf76405c150f207f784f571
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
@@ -344,6 +345,7 @@ public class PurpurWorldConfig {
@@ -354,6 +355,7 @@ public class PurpurWorldConfig {
animalBreedingCooldownSeconds = getInt("gameplay-mechanics.animal-breeding-cooldown-seconds", animalBreedingCooldownSeconds);
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);