mirror of
https://github.com/PurpurMC/Purpur.git
synced 2026-02-22 10:57:43 +01:00
Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@1281f4f Make region/lock shift accessors per world
This commit is contained in:
@@ -5,10 +5,10 @@ Subject: [PATCH] Zombie horse naturally spawn
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
index 53131fc1fc02df8f60f0a44dd8c3a5a53e24fddb..7126dacffb7302927a6ca88ce3bfdec975ee342f 100644
|
||||
index 9dbedb8ab967f5f8989b121b712d505f3ebc16a5..514bccb60ad65770507d26d270d2e5488fe8f329 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
@@ -1017,10 +1017,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
||||
@@ -1022,10 +1022,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
||||
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
|
||||
|
||||
if (flag1) {
|
||||
|
||||
Reference in New Issue
Block a user