Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@bcf52fe Delete some old patches
PaperMC/Paper@348c855 Readd last API patch (with TODO)
PaperMC/Paper@b630564 More patches
PaperMC/Paper@3cb16c9 Add back per player mob spawning
PaperMC/Paper@fe7b741 Another one
PaperMC/Paper@12ed021 Update material tags and entity effect
PaperMC/Paper@02bca1e Remove timings impl
PaperMC/Paper@4d87302 Fix NPE and StackOverflowError for dispensers
PaperMC/Paper@f8f230a Remove unnecessary AT
PaperMC/Paper@29bf7be Fix unused parameter in PlayerList#remove
PaperMC/Paper@9e35192 Execute spark tasks during tick sleep (#11525)
PaperMC/Paper@e35f199 Use declaration order for state holder property iteration
PaperMC/Paper@6288adb Remove leftover missed timings calls (#11527)
This commit is contained in:
granny
2024-10-28 00:04:05 -07:00
parent 10cf69623e
commit 89e388c3a2
109 changed files with 427 additions and 1177 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Purpur client support
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 8ceeebb561046933cba0725e15732fa074226884..eb6f95a37b26ac077423accc93492d9957456a1a 100644
index 4e4e5b7e8c387cf13cf5bc5e39d334c3222c9103..8640965d238d2983942ba3a3f08b048e84656cdd 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -323,6 +323,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
@@ -329,6 +329,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
public com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper - PlayerNaturallySpawnCreaturesEvent
public @Nullable String clientBrandName = null; // Paper - Brand support
public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - Add API for quit reason; there are a lot of changes to do if we change all methods leading to the event