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Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly Paper Changes: f7b4abb25 [Auto] Updated Upstream (Bukkit/CraftBukkit) 8b47131da Optimize short circuit evaluation of sign check (#5348) 1a2fd12a5 Drop carried item when player has disconnected (#5036) (#5166) 68af93524 Use PaperAdventure.PLAIN instead of PlainComponentSerializer.plain() for AdventureComponent#getString (#5414) Tuinity Changes: 2c1662918 Fix NPE in NetworkManager#execute 1b0d7833d Updated Upstream (Paper) 2a6cd81ca Make sure to remove correct TE during TE tick a9599d80d Fix incorrect parsing of positive target-send-rate ab00f31c4 Do not load chunks around fake players 94f025a2e Updated Upstream (Paper)
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@@ -17,7 +17,7 @@ index b4c37287362907b8507d156b978ba5b9d961bb7b..9e6e6636539702507abb78515e002819
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return this.a;
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}
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diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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index a056adcae8c4c46ede25fdd33aeab616a1af3a76..68200fe85fc4e66bb58dd35df306ba37604b6b94 100644
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index 016e4c92545ee6effe0311ad7651255cb88bd9f2..5173affbc42ca00305557b53f606f1d9eb78d468 100644
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--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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@@ -231,6 +231,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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