Updated Upstream (Paper & Tuinity)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
f7b4abb25 [Auto] Updated Upstream (Bukkit/CraftBukkit)
8b47131da Optimize short circuit evaluation of sign check (#5348)
1a2fd12a5 Drop carried item when player has disconnected (#5036) (#5166)
68af93524 Use PaperAdventure.PLAIN instead of PlainComponentSerializer.plain() for AdventureComponent#getString (#5414)

Tuinity Changes:
2c1662918 Fix NPE in NetworkManager#execute
1b0d7833d Updated Upstream (Paper)
2a6cd81ca Make sure to remove correct TE during TE tick
a9599d80d Fix incorrect parsing of positive target-send-rate
ab00f31c4 Do not load chunks around fake players
94f025a2e Updated Upstream (Paper)
This commit is contained in:
BillyGalbreath
2021-03-28 18:51:57 -05:00
parent 9dfc780c63
commit 8b9b214a6d
24 changed files with 93 additions and 54 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Fix PlayerEditBookEvent not saving new book
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index b81b7a4f7debdb77a9b8906e3d87420be51b8e62..c7c26cd1b99c911efd12e325e0ca09d9ac98c6f4 100644
index 42f1216db0832b8606e57fc762d5e016450eaf5b..c93fc03d49c467a6db2e55f4999edad3452136a4 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -1210,7 +1210,7 @@ public class PlayerConnection implements PacketListenerPlayIn {