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Updated Upstream (Paper & Tuinity)
Upstream has released updates that appears to apply and compile correctly Paper Changes: 55e2de5c6 Improve per player mob spawning (#3971) 42433c262 Updated Upstream (Bukkit/CraftBukkit) (#3980) e5ede546a Fix IDE Debug JVM Flag for 1.16 (#3983) 2712c6888 [Auto] Updated Upstream (Bukkit/CraftBukkit) 0901ffd04 Use title packet for actionbar methods (#3959) 2e11235d1 Expand MaterialTags (#3964) cc25ae47c Amend last commit to fix decompile error forgot to commit f503db37c Fix AdvancementDataPlayer leak due from quitting early in login 282763b88 Fix SPIGOT-5885 Unable to disable advancements 9b93d122e Fix SPIGOT-5824 Bukkit world-container is not used bede4d304 Load config files early on Tuinity Changes: b0673b3 Merge dev/optimise-notify into ver/1.16 d3dc35c Name craft scheduler threads according to the plugin using them
This commit is contained in:
@@ -79,7 +79,7 @@ index 1e61b179f..dd55667d2 100644
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this.server.getPluginManager().callEvent(new PlayerResourcePackStatusEvent(getPlayer(), packStatus));
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 5ee90e2e5..42e7511e0 100644
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index 9382e8f79..7309d8be2 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -890,6 +890,8 @@ public abstract class PlayerList {
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@@ -108,10 +108,10 @@ index 2578a4677..c441fcea9 100644
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+ }
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index c278ad57d..1487a30d1 100644
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index 41184219e..627c5bd04 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2165,5 +2165,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@@ -2171,5 +2171,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public void resetIdleTimer() {
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getHandle().resetIdleTimer();
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}
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