Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@84b5d4a Reorder bukkit damage source entity for explosion (#8553)
PaperMC/Paper@b4c1ae6 Fix MC-121048 (#8429)
PaperMC/Paper@825cb43 [ci skip] Add .fleet/ folder to .gitignore (#8574)
PaperMC/Paper@669fed4 Fix MC-179072 (#8421)
PaperMC/Paper@8f498dc Sync chunk load command improvements (#8554)
PaperMC/Paper@3299886 [ci skip] Add TheFruxz to the license MIT list (#8575)
PaperMC/Paper@0a6f100 Add more collision code skipping logic (#7581)
PaperMC/Paper@76503f8 Strip coordinates from lodestone compasses (#8561)
PaperMC/Paper@b95d4b2 Moving ATs from the at file to individual patches (#8573)
PaperMC/Paper@4a3ae59 [ci skip] Add check for git repo (#8578)
PaperMC/Paper@a7df847 Add Player Warden Warning API (#8470)
PaperMC/Paper@3ab194e Avoid a cubed max search distance for POIs (#8576)
This commit is contained in:
Ben Kerllenevich
2022-11-21 23:26:26 -05:00
parent 79accf69dc
commit 8da783d679
23 changed files with 96 additions and 96 deletions

View File

@@ -30,10 +30,10 @@ index 53b75f5737a910ffc5448cd9a85eae57f9c1488f..ea95873dd034779e56a8b924cd27f937
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index a432feb58be5947688502e7b4e3e81cf09eb3f47..bd363cd808f294f47298258ee7b99aeb36150887 100644
index 9c513b2db3a377e3eff7b042db6bb7139a9d1246..6c816179a2fef2c913580339eb68040e5af3fd92 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3080,5 +3080,18 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -3115,5 +3115,18 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (this.getHandle().connection == null) return;
this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundCustomPayloadPacket(ClientboundCustomPayloadPacket.DEBUG_GAME_TEST_CLEAR, new FriendlyByteBuf(io.netty.buffer.Unpooled.buffer())));
}