Fix typo in config (mods -> mobs)

This commit is contained in:
William Blake Galbreath
2021-08-22 15:23:16 -05:00
parent ae93eb02b9
commit 8e42878d35
144 changed files with 504 additions and 498 deletions

View File

@@ -121,21 +121,22 @@ index 1bbb3f0658628ec36cd9e177df3acc07ef107428..3f8dc9192287d6eb3f966e0d8d4fdee8
return entityplayer1;
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 58b2f795b7018ac92fd72369bbe58d2f2c266adc..613dd74b460c0bd15fc8fd4e78380a81aef5f800 100644
index 61a0bc8acff72431318bf8fe4f9d5018f85bacc5..c4b95b8afd575ce94202b9359884a220e9c649a9 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -98,12 +98,16 @@ public class PurpurWorldConfig {
@@ -98,6 +98,8 @@ public class PurpurWorldConfig {
public boolean idleTimeoutCountAsSleeping = false;
public boolean idleTimeoutUpdateTabList = false;
public boolean idleTimeoutTargetPlayer = true;
+ public int playerSpawnInvulnerableTicks = 60;
+ public boolean playerInvulnerableWhileAcceptingResourcePack = false;
private void playerSettings() {
idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick);
idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities);
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -109,6 +111,8 @@ public class PurpurWorldConfig {
idleTimeoutCountAsSleeping = getBoolean("gameplay-mechanics.player.idle-timeout.count-as-sleeping", idleTimeoutCountAsSleeping);
idleTimeoutUpdateTabList = getBoolean("gameplay-mechanics.player.idle-timeout.update-tab-list", idleTimeoutUpdateTabList);
idleTimeoutTargetPlayer = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
idleTimeoutTargetPlayer = getBoolean("gameplay-mechanics.player.idle-timeout.mobs-target", idleTimeoutTargetPlayer);
+ playerSpawnInvulnerableTicks = getInt("gameplay-mechanics.player.spawn-invulnerable-ticks", playerSpawnInvulnerableTicks);
+ playerInvulnerableWhileAcceptingResourcePack = getBoolean("gameplay-mechanics.player.invulnerable-while-accepting-resource-pack", playerInvulnerableWhileAcceptingResourcePack);
}