Player ridable in water option

This commit is contained in:
William Blake Galbreath
2025-01-12 11:45:35 -08:00
committed by granny
parent 03b4271d72
commit 8fcf3141c4
3 changed files with 16 additions and 44 deletions

View File

@@ -388,6 +388,7 @@ public class PurpurWorldConfig {
public double playerCriticalDamageMultiplier = 1.5D;
public int playerBurpDelay = 10;
public boolean playerBurpWhenFull = false;
public boolean playerRidableInWater = false;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -410,6 +411,7 @@ public class PurpurWorldConfig {
playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
playerBurpDelay = getInt("gameplay-mechanics.player.burp-delay", playerBurpDelay);
playerBurpWhenFull = getBoolean("gameplay-mechanics.player.burp-when-full", playerBurpWhenFull);
playerRidableInWater = getBoolean("gameplay-mechanics.player.ridable-in-water", playerRidableInWater);
}
public boolean silkTouchEnabled = false;