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46
patches/server/0090-Totems-work-in-inventory.patch
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46
patches/server/0090-Totems-work-in-inventory.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: draycia <lonelyyordle@gmail.com>
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Date: Wed, 29 Apr 2020 00:45:58 -0700
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Subject: [PATCH] Totems work in inventory
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 36a1b330d5ad04da6aa231098998a17a7a0f6a74..158eeee4b207fc51c46507ba087874304a7eab93 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1516,6 +1516,19 @@ public abstract class LivingEntity extends Entity {
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}
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}
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+ // Purpur start
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+ if (level.purpurConfig.totemOfUndyingWorksInInventory && this instanceof ServerPlayer && (itemstack == null || itemstack.getItem() != Items.TOTEM_OF_UNDYING)) {
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+ ServerPlayer player = (ServerPlayer) this;
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+ for (ItemStack item : player.getInventory().items) {
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+ if (item.getItem() == Items.TOTEM_OF_UNDYING) {
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+ itemstack1 = item;
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+ itemstack = item.cloneItemStack(false);
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+ break;
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+ }
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+ }
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+ }
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+ // Purpur end
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+
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EntityResurrectEvent event = new EntityResurrectEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity());
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event.setCancelled(itemstack == null);
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this.level.getCraftServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 76a1e23af43176fd91e3201aba68a725a84d9090..1654f18aa3d24e4cf9d60ae5f6a7ae2e0fc98fcb 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -247,6 +247,11 @@ public class PurpurWorldConfig {
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teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
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}
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+ public boolean totemOfUndyingWorksInInventory = false;
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+ private void totemOfUndyingWorksInInventory() {
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+ totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
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+ }
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+
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public boolean silkTouchEnabled = false;
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public String silkTouchSpawnerName = "Spawner";
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public List<String> silkTouchSpawnerLore = new ArrayList<>();
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