Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@c1ea550 Remove more outdated config settings (#9358)
PaperMC/Paper@3a03739 Add method to get ungenerated chunk from long key (#9254)
PaperMC/Paper@072b78a Add trail ruins structure set seed in spigot config (#9327)
PaperMC/Paper@faf9a65 Disable BukkitMirrorTest
PaperMC/Paper@873533b Add method to remove all active potion effects (#9361)
PaperMC/Paper@275173e Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@976b95c Temp: Pre-init PlayerChunkLoaderData in order to prepopulate the BFS lookup cache because potatos (Closes #9338)
PaperMC/Paper@d6d4c78 Move some Folia API to Paper for easy compat (#9360)
PaperMC/Paper@b1fe756 Revert "Move some Folia API to Paper for easy compat (#9360)"
PaperMC/Paper@1f5bec7 Pull Folia API take two
PaperMC/Paper@3756f5b Properly Cancel Usable Items (#9225)
This commit is contained in:
granny
2023-06-20 15:54:20 -07:00
parent fa3166a24d
commit 991719aa9e
52 changed files with 243 additions and 229 deletions

View File

@@ -18,10 +18,10 @@ index 9ec6145fe04ec64bbee8ec6a837719caebdbc6f5..358d610ad020cada1bb83e393deeeaae
public ClientboundSetTimePacket(long time, long timeOfDay, boolean doDaylightCycle) {
this.gameTime = time;
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index e187ca5cfb1a99ca3e8c25f9a89d4b12b66ab5cd..a8ca0d0b4bb6474f20c448439f517e280a480f50 100644
index 6e37a7b628466397b6b29b507f7aff555a2063b2..33db30876d45adabec7e3535ddb688659eee8d6e 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1519,7 +1519,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
@@ -1531,7 +1531,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
long worldTime = level.getGameTime();
final ClientboundSetTimePacket worldPacket = new ClientboundSetTimePacket(worldTime, dayTime, doDaylight);
for (Player entityhuman : level.players()) {