Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@4a903d81 Readd dropped diff
PaperMC/Paper@4fe0ac24 Some more comments
PaperMC/Paper@19a36413 Last per file patches
PaperMC/Paper@e49b5e88 Fix compile issues:
PaperMC/Paper@1b30919a Fix
PaperMC/Paper@df964545 Fixup whatever happened here
PaperMC/Paper@5933bd5b TrialSpawner compile fixes
PaperMC/Paper@20136f71 Some initial adoption of ValueInput/Output
PaperMC/Paper@a1bfc19a Some more compilation issues
PaperMC/Paper@d16b93e6 Generator
PaperMC/Paper@c34fb5f8 Test fixes
PaperMC/Paper@f3bad8c8 Prepare work on feature patches
PaperMC/Paper@ed3b39e9 14 first feature patches
PaperMC/Paper@ff05a2df Hacky EAR 2.0 fixes
This commit is contained in:
granny
2025-06-01 13:16:37 -07:00
parent cfd1e070a2
commit 994dd4f476
34 changed files with 128 additions and 238 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -347,6 +_,7 @@
@@ -348,6 +_,7 @@
}
return false;
}
@@ -8,7 +8,7 @@
}
// CraftBukkit end
@@ -460,6 +_,7 @@
@@ -461,6 +_,7 @@
public InteractionHand interactHand;
public ItemStack interactItemStack;
public InteractionResult useItemOn(ServerPlayer player, Level level, ItemStack stack, InteractionHand hand, BlockHitResult hitResult) {
@@ -16,7 +16,7 @@
BlockPos blockPos = hitResult.getBlockPos();
BlockState blockState = level.getBlockState(blockPos);
boolean cancelledBlock = false;
@@ -502,7 +_,7 @@
@@ -503,7 +_,7 @@
boolean flag = !player.getMainHandItem().isEmpty() || !player.getOffhandItem().isEmpty();
boolean flag1 = player.isSecondaryUseActive() && flag;
ItemStack itemStack = stack.copy();
@@ -25,7 +25,7 @@
InteractionResult interactionResult = blockState.useItemOn(player.getItemInHand(hand), level, player, hand, hitResult);
if (interactionResult.consumesAction()) {
CriteriaTriggers.ITEM_USED_ON_BLOCK.trigger(player, blockPos, itemStack);
@@ -548,4 +_,18 @@
@@ -549,4 +_,18 @@
public void setLevel(ServerLevel serverLevel) {
this.level = serverLevel;
}